Finshed the Main Fraame. Proceeding to Inner Detail, Attachment & Fine Detail.
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Finished most of the exterior Details. Barrel, Handle, Trigger. Proceeding to the Main Body then the inner Detail and Fine Details. For the FAMAS, i decided to model almost according to how the gun works in real life which means modelling part by part. I have finish the overall back portion of FAMAS left some detailing which i will leave for the final stages of modelling moving on to the front part. Due to Time constraint i have decided to change the project from a turret to rifle as the workload will be more mangable but still able to have the same project objective as the M153 crows.. My first Portfolio piece , the M153 Crows ll . Since its my first piece i wanted to start things small so i can focus more on the smaller detail. Aim / Learning Point of this Project: 1. High Detail Model [ train to model realism] 2. Baking [To master Baking to its core fundamental] 3. Realistic Texturing 4. Spec map [ as during my school term we didn't really touch on this] 5. Build up texturing Library [ to reuse for future projects] |
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